3D MODELLING

1.GRUNCLE STAN The first attempt to create a human character using Blender 3D and implement a few functions such as Texturing and retopology. To make a realistic human character. The texture has been used image using adobe Photoshop. The render used LuxCoreRender Add-Onn. 2.MINI DRAN The first attempt to create the main character in Cardfight Vanguard G series. The character consists of a simple polygon such as a cylinder, sphere, and cube. The color only using a default material and using a few values in a node to create a shining material. 3.CITY ENVIRONMENT A simple environment created with a … Continue reading 3D MODELLING

Game Design Documentation (ExploAR)

Game Title:  Space ExplorAR     Intended Game Systems:  The game uses the AR environment involved two players. Time is calculated until both players are died. The game needs to shoot the giant who are approaching and following the game. The game ends when both game lives out. This game is designed to give players the difference in the AR environment because AR is the technology that has just been introduced to the community. Part of it, we take this opportunity to introduce a mobile game app involving two players in the AR environment. This is a mobile game that … Continue reading Game Design Documentation (ExploAR)

Stealth PC Game Using Unity 3D (Progress)

3D Stealth Game   Game Flow Challenges: Kill the enemy that from the various spawn point around without kill surveillance. players need to be in stealth mode in order to survive and avoid to be alert by the enemy.   Progress / Rewards: The health collectible allowed the player to increase their life counter to survive throughout the game.   2D and 3D Character Design The current character is used in this prototype. The character has been created using 3D Maya and Blender software. Protagonist 2D Design 3D Design Monster Continue reading Stealth PC Game Using Unity 3D (Progress)

Next Project

Third Person Pc Games: Next game will be developed is a stealth game PC base. Using Unity3D engine platform and a few models I get from googles browsers such as TF3DM ( for the 3d model) and mixamo (for the animation).   Cocoa2dx:   Cocos2d-x is an open-source and cross-platform open source free 2D game engine for mobile game development known for its speed, stability, and easy of created. Using c++ and Javascript language. Continue reading Next Project